Year: 2020 
Production Time: ~1 month
Created with: Unity, Aseprite
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"I wish I was" has been created as a solo-project from idea to release. 
All assets have been created with the pixel software Aseprite, which uses keyframe animations and can export game ready sprite sheets. These have then been imported to Unity 3D where I created the Animation Controller for each object.
In-Game
Sprites
Promotion and Social Media
itch.io
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