Production Time: ~2 months
Created With: Unity, Photoshop, Blender
For our adventure game "Goldvreneli" I created the main character Aventia. Her dress is inspired by traditional swiss clothing of milkmaids, which I then mixed with classic hunting gear. She wields a spear in her gilded hand, which she has due to a curse.
The character has multiple animation states which I have animated in Blender and implemented into Unity.
Get a detailed look at…