Year: 2019
Production Time: ~2 months
Created With: Unity, Photoshop, Blender, FMOD
Role: Lead Story, Lead UI/UX, Game Design, 3D/2D Artist, Programmer, Game Design Document

Collaborators: Sikharin Meier, Endre Banlaki, Severin Brodmann
Goldvreneli is a Jump’n’Run in which the player slips into the role of Aventia, a young shieldmaiden from Switzerland. The game is heavily inspired by swiss mythologies and tales, as well as places. As Switzerland is my home country I wanted to share my love with its beautiful and creative tales and put my country in the spotlight.
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